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  • Monsters occasionally appear up to five levels before the listed depth.
  • MD is a monster's Movement Delay; see Timing.
  • AD is a monster's Attack Delay; see Timing.
  • Damage is expressed as a range and a clumping factor; see Combat.
  • For more qualitative info, see Monsters, or visit a monster's page.
Name Depth HP XP Def Acc Damage Regen Sight Scent MD AD
@ You 15 0 0 75 1–2 20 79 30 100 100
r Rat 1 6 1 0 80 1–3 20 20 30 100 100
k Kobold 1 7 2 0 80 1–4 20 30 30 100 100
j Jackal 1 8 3 0 70 2–4 20 50 50 50 100
e Eel 2 18 15 27 100 2–9 (2) 5 79 20 50 100
m Monkey 2 12 3 17 100 1–3 20 79 100 100 100
b Bloat 2 4 15 0 100 5 79 100 100 100
b Pit Bloat 2 4 15 0 100 5 79 100 100 100
g Goblin 1 15 5 10 70 2–6 20 30 20 100 100
g Goblin Conjurer 3 10 15 10 70 2–4 20 30 20 100 100
g Goblin Mystic 6 10 15 10 70 2–4 20 30 20 100 100
Goblin Totem 2 30 15 0 0 79 200 300
J Pink Jelly 4 50 10 0 100 1–3 20 20 100 100
t Toad 4 18 5 0 90 1–4 10 15 15 100 100
v Vampire Bat 6 18 10 25 100 2–6 20 79 50 50 100
Arrow Turret 5 30 10 0 90 2–6 79 50 250
a Acid Mound 6 15 12 10 70 1–3 5 15 15 100 100
c Centipede 7 20 10 20 80 1–15 20 20 50 100 100
O Ogre 6 55 50 80 125 8–14 (2) 20 30 30 100 200
B Bog Monster 7 55 50 80 5000 3–4 3 30 30 200 100
Ogre Totem 12 70 100 0 0 79 200 400
s Spider 9 20 60 90 90 3–14 (2) 20 50 20 100 100
Spark Turret 11 80 70 0 100 79 50 150
w Will-o-the-wisp 10 10 40 120 100 3–10 (2) 5 90 15 100 100
W Wraith 10 50 60 70 120 4–15 (2) 5 79 100 50 100
Z Zombie 11 80 45 0 120 4–15 50 200 100 100
T Troll 12 65 150 90 125 5–20 (3) 1 79 20 100 100
O Ogre Shaman 14 45 120 70 100 4–10 20 79 30 100 200
N Naga 12 75 150 100 150 5–13 (4) 10 79 100 100 100
S Salamander 13 60 150 110 150 5–15 (3) 10 79 100 100 100
b Explosive Bloat 10 10 20 0 100 5 79 100 100 100
d Dar Blademaster 10 35 175 105 160 2–12 (2) 20 79 100 100 100
d Dar Priestess 15 20 150 80 100 2–5 20 79 100 100 100
d Dar Battlemage 18 20 150 80 100 1–3 20 79 100 100 100
J Acidic Jelly 14 60 50 0 115 2–6 20 20 100 100
C Centaur 14 35 175 50 175 2–10 (2) 20 79 30 50 100
U Underworm 80 200 80 160 15–25 (2) 3 20 20 150 200
ß Sentinel 50 50 0 0 79 100 175
Acid Turret 15 35 120 0 250 1–2 79 50 250
Dart Turret 15 20 120 0 140 1–2 79 50 250
K Kraken 12 120 200 0 150 10–25 (3) 1 79 20 50 100
L Lich 35 0 100 175 1–7 79 100 100 100
Phylactery 22 30 250 0 0 79 50 150
p Pixie 14 10 150 120 100 1–3 20 100 100 50 100
P Phantom 16 35 180 100 160 8–22 (4) 30 30 50 200
Flame Turret 14 40 150 0 150 1–2 79 50 250
i Imp 17 35 150 110 225 3–10 (2) 10 10 15 100 100
f Fury 18 19 50 110 200 4–13 (4) 20 40 30 50 100
R Revenant 19 30 300 0 200 5–30 (5) 79 20 100 100
H Tentacle Horror 22 120 2000 120 225 10–50 (10) 1 79 50 100 100
G Golem 21 400 1000 100 225 4–8 79 200 100 100
D Dragon 24 150 5000 140 250 15–60 (5) 20 79 120 50 200
g Goblin Warlord 2 30 40 17 100 3–6 20 30 20 100 100
J Black Jelly 5 120 150 0 130 3–8 20 20 100 100
V Vampire 10 75 200 120 120 4–15 (2) 6 79 100 50 100
F Flamedancer 10 65 200 120 120 3–8 (2) 79 100 100 100
Spectral Blade 1 0 0 150 1 50 50 50 100
Spectral Sword 1 0 0 150 1 50 50 50 100
ß Stone Guardian 1000 0 0 150 5–10 (2) 50 100 100 100
ß Winged Guardian 1000 0 0 150 5–10 (2) 50 100 100 100
Eldritch Totem 80 100 0 0 79 200 100
Mirrored Totem 80 100 0 0 79 200 100
Ú Unicorn 1 40 0 95 175 2–10 (2) 20 79 30 50 100
I Ifrit 1 40 0 110 175 5–12 (2) 1 79 30 50 100
P Phoenix 30 0 100 175 2–10 (2) 79 30 50 100
Phoenix Egg 1 50 0 0 0 79 50 150

This table is related to version 1.6.4 and may be out of date.

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