Most enemies have interesting quirks that you can learn to deal with. Some enemies just cause you frustration and pain if you're not prepared for them. This page provides an overview of all the monsters you will encounter in Brogue. Items carried by monsters are now identified in the monster details display.
- OOD is the first depth a monster can be found in as a (rare hostile) out-of-depth monster
- Depth is the first depth a monster will normally be found in as a hostile monster
- MD is a monster's Movement Delay; (50=quickly, 200=slowly) see Timing for more detail.
- AD is a monster's Attack Delay; see Timing.
- Damage is expressed as a range and a clumping factor; see Combat.
- To see a listing of even more stats, see Monster Stats.
- In lower dungeon levels, monsters may have Mutations
Name | OOD | Depth | MD | AD | Damage | HP | Ranged | Quirks | |
---|---|---|---|---|---|---|---|---|---|
@ | You | 100 | 100 | 1–2 | 30 | ||||
r | Rat | 1 | 1 | 100 | 100 | 1–3 | 6 | ||
k | Kobold | 1 | 1 | 100 | 100 | 1–4 | 7 | ||
j | Jackal | 1 | 1 | 50 | 100 | 2–4 | 8 | ||
e | Eel | 2 | 2 | 50 | 100 | 3–7 (2) | 18 | flits, aquatic | |
m | Monkey | 2 | 2 | 100 | 100 | 1–3 | 12 | steals items | |
b | Bloat | 2 | 2 | 100 | 100 | 4 | flies, flits, attacks by dying, produces a cloud of caustic gas on death | ||
b | Pit Bloat | 2 | 2 | 100 | 100 | 4 | flies, flits, attacks by dying, produces translucent ground on death | ||
g | Goblin | 2 | 3 | 100 | 100 | 2–5 | 15 | Attacks up to two enemies in a line | |
g | Goblin Conjurer | 2 | 3 | 100 | 100 | 2–4 | 10 | summons Spectral Blade, casts slowly, sometimes carries an item | |
g | Goblin Mystic | 4 | 6 | 100 | 100 | 2–4 | 10 | protection | sometimes carries an item |
⚲ | Goblin Totem | 4 | 5 | 300 | 30 | lightning, haste | inanimate | ||
J | Pink Jelly | 3 | 4 | 100 | 100 | 1–3 | 50 | splits | |
t | Toad | 3 | 4 | 100 | 100 | 1–4 | 18 | hallucination | |
v | Vampire Bat | 4 | 6 | 50 | 100 | 2–6 | 18 | flies, flits, steals health | |
● | Arrow Turret | 4 | 5 | 250 | 2–6 | 30 | arrows | inanimate | |
a | Acid Mound | 4 | 6 | 100 | 100 | 1–3 | 15 | corrosive | |
c | Centipede | 5 | 7 | 100 | 100 | 4–12 | 20 | causes weakness | |
O | Ogre | 5 | 7 | 100 | 200 | 9–13 (2) | 55 | ||
B | Bog Monster | 7 | 7 | 200 | 100 | 3–4 | 55 | flees near death, flits, aquatic, grabs hold | |
⚲ | Ogre Totem | 8 | 12 | 400 | 70 | slowness, healing | inanimate | ||
s | Spider | 6 | 9 | 100 | 100 | 3–4 (2) | 20 | webs | casts slowly, poisons |
● | Spark Turret | 8 | 11 | 150 | 80 | lightning | inanimate | ||
w | Will-o-the-wisp | 7 | 10 | 100 | 100 | 5–8 (2) | 10 | flies, flits, ever-burning, dies if negated | |
W | Wraith | 7 | 10 | 50 | 100 | 6–13 (2) | 50 | flees near death | |
Z | Zombie | 8 | 11 | 100 | 100 | 7–12 | 80 | surrounded by a cloud of putrescence | |
T | Troll | 8 | 12 | 100 | 100 | 10–15 (3) | 65 | regenerates quickly | |
O | Ogre Shaman | 10 | 14 | 100 | 200 | 5–9 | 45 | lightning, haste | summons Ogre, casts slowly |
N | Naga | 8 | 12 | 100 | 100 | 7–11 (4) | 75 | surrounded by a puddle of water, attacks all adjacent enemies simultaneously | |
S | Salamander | 9 | 13 | 100 | 100 | 5–13 (3) | 60 | ever-burning, surrounded by sputtering embers | |
b | Explosive Bloat | 7 | 10 | 100 | 100 | 10 | flies, flits, attacks by dying, produces a violent explosion on death | ||
d | Dar Blademaster | 7 | 10 | 100 | 100 | 5–9 (2) | 35 | blinks, sometimes carries an item | |
d | Dar Priestess | 10 | 15 | 100 | 100 | 2–5 | 20 | lightning, negation, haste, healing | sometimes carries an item |
d | Dar Battlemage | 13 | 18 | 100 | 100 | 1–3 | 20 | discord, slowness, firebolt | sometimes carries an item |
J | Acidic Jelly | 10 | 14 | 100 | 100 | 2–6 | 60 | corrosive, splits | |
C | Centaur | 10 | 14 | 50 | 100 | 4–8 (2) | 35 | arrows | |
U | Underworm | 12 | 12 | 150 | 200 | 18–22 (2) | 80 | ||
ß | Sentinel | 12 | 12 | 175 | 50 | lightning, healing | inanimate, casts slowly, dies if negated | ||
● | Acid Turret | 10 | 15 | 250 | 1–2 | 35 | corrosive | inanimate | |
● | Dart Turret | 10 | 15 | 250 | 1–2 | 20 | arrows | inanimate, causes weakness | |
K | Kraken | 10 | 15 | 50 | 100 | 15–20 (3) | 120 | flees near death, flits, aquatic, grabs hold, regenerates quickly | |
L | Lich | 17 | 22 | 100 | 100 | 2–6 | 35 | firebolt | summons Phantom, summons Fury, sometimes carries an item |
● | Phylactery | 17 | 22 | 150 | 30 | becomes Lich, inanimate, dies if negated | |||
p | Pixie | 10 | 14 | 50 | 100 | 1–3 | 10 | discord, slowness, lightning, negation | flies, flits |
P | Phantom | 11 | 16 | 50 | 200 | 12–18 (4) | 35 | invisible, flies, flits | |
● | Flame Turret | 10 | 14 | 250 | 1–2 | 40 | firebolt | inanimate | |
i | Imp | 12 | 17 | 100 | 100 | 4–9 (2) | 35 | blinks, steals items | |
f | Fury | 13 | 18 | 50 | 100 | 6–11 (4) | 19 | flies | |
R | Revenant | 14 | 19 | 100 | 100 | 15–20 (5) | 30 | immune to weapons | |
H | Tentacle Horror | 17 | 22 | 100 | 100 | 25–35 (3) | 120 | regenerates quickly | |
G | Golem | 16 | 21 | 100 | 100 | 4–8 | 400 | reflective, dies if negated | |
D | Dragon | 19 | 24 | 50 | 200 | 25–50 (4) | 150 | breathes fire | carries an item, attacks all adjacent enemies simultaneously |
g | Goblin Warlord | 5 | 5 | 100 | 100 | 3–6 | 30 | summons Goblin Conjurer, summons Goblin, sometimes carries an item | |
J | Black Jelly | 5 | 5 | 100 | 100 | 3–8 | 120 | splits | |
V | Vampire | 10 | 10 | 50 | 100 | 4–15 (2) | 75 | discord | blinks, summons Vampire Bat, flees near death, steals health, produces a pool of blood on death |
F | Flamedancer | 10 | 10 | 100 | 100 | 3–8 (2) | 65 | firebolt | ever-burning, surrounded by clouds of infernal flame |
↑ | Spectral Blade | 2 | 3 | 50 | 100 | 1 | 1 | inanimate, flies, dies if negated | |
↑ | Spectral Sword | 50 | 100 | 1 | 1 | inanimate, flies, dies if negated | |||
ß | Stone Guardian | 4 | 4 | 100 | 100 | 12–17 (2) | 1000 | inanimate, immune to weapons, reflective, dies if negated, moves only when activated, surrounded by a red glow | |
ß | Winged Guardian | 4 | 4 | 100 | 100 | 12–17 (2) | 1000 | blinks, inanimate, immune to weapons, reflective, dies if negated, moves only when activated, surrounded by a red glow | |
& | Guardian Spirit | 100 | 100 | 5–12 (2) | 1000 | inanimate, immune to weapons, reflective, dies if negated, appears only when summoned with a Guarding Charm, surrounded by a red glow | |||
Y | Warden of Yendor | 100 | 100 | 12–17 (2) | 1000 | Never sleeps, invulnerable, always hunting, immune to polymorh | |||
⚲ | Mirrored Totem | 5 | 5 | 100 | 80 | inanimate, immune to weapons, reflective, moves only when activated, surrounded by a red glow | |||
Ú | Unicorn | 50 | 100 | 2–10 (2) | 40 | protection, healing | |||
I | Ifrit | 50 | 100 | 5–13 (2) | 40 | discord | flies, regenerates quickly | ||
P | Phoenix | 50 | 100 | 4–10 (2) | 30 | flies | |||
● | Phoenix Egg | 150 | 150 | becomes Phoenix, inanimate
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M | Mangrove Dryad | 100 | 100 | 2–8 (2) | 70 | cast vines | immunte to web |