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vampire 
V
Health 75
Defense 120
Accuracy 120
Damage 4-15 (clumping = 2)
Regen delay 6
Movement delay 50
Attack delay 100
Attack pattern Normal (sword)
Behavior Flees near death
Ability Cast blink
Cast discord
90% transference on hit
Blood explosion on death
Summons and enters 3 vampire bats
Monster Class Undead
Typical Starting Depth 10
This vampire lives a solitary life deep underground, consuming any warm-blooded creature unfortunate to venture near its lair.

The vampire is a boss monster: it appears rarely and guards a key or orb. It is very difficult to defeat in a fair fight due to a combination of factors: it uses transference to recover health and can transform into a swarm of vampire bats at will, which negates most status effects. Using a scroll or wand of negation on them removes their powers and allows them to be easily defeated.

In Brogue 1.6.2, wearing armor of multiplicity can cause the vampire to clone itself if it attacks you in bat form. The clones will also be enemies; therefore, it is a very bad idea to wear multiplicity when facing a vampire.


Monsters
The charming inhabitants of the dungeon:
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J K L M N O O P P R S T U V W Y Z
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